Hairstyles pack for Unreal Engine using groom system and Niagara physics.
IMPORTANT this is Unreal Engine asset, it is created for Unreal Engine groom system, the grooms created in alembic format (there is no FBX or OBJ etc.) Alembic files can be provided upon request.
Technical DetailsPack of hairstyles, mostly female, using Unreal Engine groom system.Can be static or dynamic with Niagara physics.Hairs have LOD system wich you can edit with 2 clicks, add more LOD's and modify LOD settings.Hairs can be optimised by decimation of curves and vertices numbers, wich can help improve performancefor your needs.Hairs can be attached to anything using socket system.
Total number of hairstyles is 18 with 3 modular hairstyles.*****Please consider reading the strand based hair section of documentation there is detailedinformation on how to enable physics and bind hairs to characters.
Technical DetailsScaled to Epic skeleton: YesLODs: (Yes)Intended Platform: Windows 64 bitPlatforms Tested: Windows 64 bitImportant\Notes: Displaying too much grooms in vewport at once cancause performance impact or graphical artifacts, depending on your system configuration.
Detailed informationNumber of polygon meshes: 1 female_mannequin (31572 tris), 1 male mannequin (31742 tris)Number of grooms: 22Materials: 2Material instances: 4Maps: 2 demo_maps , Short hairstyles map and Long hairstyles map
Important Notes:In order to grooms work properly, don't forget to apply these settings