God made with 3ds Max/Vray=======2 IMPORTANT RECORDS=======1 - The rig/skin of the product was made with it in lowpoly, to have a result equal to that of the render was applied the meshsmooth.
2 - The scenery and lights are not included.This model is fully animated and textured
Clouds are made using PF. They are highly customizable, being possible to make clouds in any shape and color that you want using this system. Just have the mesh shape you wantYou can still set the number of polygons you want to use (in the 3ds max version)Have you the possibility to change the number of polygons for less, although this is not advisable. Try to use the number of polygons already configured in the .max file
TEXTUREThe model comes with high resolution textures (4096x4096), some of which may have been made directly with Vray
In any case, if you want to customize the texture or change the render, it is available with the file of the Substance Painter
This pack includes all the following formats:.max (from 2014 and higher).spp
Converting this file causes the cloud to disappear because it is not aMesh and yes a particle
The number of polygons is:God = 13.592Verts = 6.804This number represents a maximum number of polygons after the mesh is smoothed and exported, possibly yielding good results even at lower values.
All files are zippedNO POSTWORK ON THESE RENDERS