Goal Poles - Mario

Goal Poles - Mario 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
Required PBR texturesNo embed texturesTexture aspect ratioPower of 2 texture sizesAssigned materials
UVs
No overlapped UVs per UV islandUV unwrapped model
Naming
Allowed characters
Description

Goal pole or flag pole or finish flag from Super Mario Bros with UVs, in honor of the movie.

Info: The 3D model in the scene transformations have been reset, history deleted and model was placed at 0,0,0 with the object and parts named acordingly. IMPORTANT: render subdivision for LOW meshes -> catclark 3

*Texture colors may differ depending on the color space in your scene.

-Includes: Scene, obj., fbx. and textures. -Not included: render scenes. -Rendered with cycles with ACES (P3-D60)

Item rating
0 0
Goal Poles - Mario
$3.99
 
Editorial No Ai License 
Goal Poles - Mario
$3.99
 
Editorial No Ai License 
Response 50% in 13.8h
3D Modeling
Lighting
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3D Model formats

Format limitations
  • OBJ (.obj, .mtl) (2 files)5.57 MB
  • Autodesk FBX (.fbx) (6 files)5.13 MB
  • Blender 3.1.0 (.blend)16.5 MBVersion: 3.1.0Renderer: Cycles

3D Model details

  • Publish date2023-05-16
  • Model ID#4505279
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 2,158
  • Vertices 2,343
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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