N
nm00987
This is a Cartoon Cat Mascot that I've named Die Katze. It is textured and rigged in blender.You can find 2 texture workflows: shader network focused (to use in blender), and a baked version (to easily use them in other programs).
It includes a version with fur, and without fur (see video to learn how to use them).
It's recommended to use the 'Bone Layer Manager' addon in Blender. It's a free addon that let's you see the bone layers with names in a more organized fashion.The rigging convention used is mostly Pierrick Picaut's workflow.
Usage: rendering, animation, advertising
PolygonCount: sub-div ready, high poly
File Types: .OBJ, .FBX, .DAE, .MB and .Blend file with a basic studio (no HDR provided)