1-Fully textured and materials applied.2-High UV unwrapped texture map of 4096 x 4096.3-The original model is smoothened using TurboSmooth/MeshSmooth in Max, UV Map(occ-normal-bump-displace..) Substance Painter, using cloak Marvelous Designer5-Software-3dsmax,v-ray,substance painter,marvelous designer6-ready scene ready render settings7- PNG format at 4096 x 4096 pixel resolution, prepacked with alpha provided as .TGA) to accommodate both Physically Based Render (PBR) Metallic / Roughness workflows all textures uv map.8-Formats-3ds,obj,stl,mtl,fbx.9-Textures Resolutions:(5.png) 4096 x 409610-objects,robot parts-cloak-lightsaber(sword) all groups and ungrops settings.11-cloak is hight poly robot parts is low poly (important) all polygons 1.5 millions, single robot parts 781.000.