This is a PBR enabled 3D model of a crown. It can be used to decorate kings and warriors of the ancient traditional lore. Very light weight and useful for game development. Details controlled by the normal maps and color controlled by base color (PBR) or diffuse color.
Sub-Parts that can be fully customized with different materials or colors:-
All the normal map textures are embedded in the FBX file. Metallic and Roughness maps are provided separately for the PBR material workflow. The normal maps are also provided separately for use in other formats OBJ and DAE.
By increasing or decreasing the brightness of the metallic and roughness maps you can change the shininess and dullness of the crown in PBR workflow.
By changing the material color of the jewels, the crown can have any different colors of jewels. By changing the color of gold materials to silver. The crown can be converted into a silver crown or copper crown. No need to buy separate silver or copper crowns.
Suggested hex Codes for different metals
Gold (different possible shades)
Silver
copper