A photo-realistic animation ready recreation of 25-years old male. Modeled from 3D scanned source. Skinned and weighted to a HumanIK skeleton (Maya, MotionBuilder). Motion Capture and animation ready.
Symmetrical topology and ultra hi-rez asymmetrical texture.
12K textures for the head and body (separately) Texture set includes: SSS epidermal, subdermal, deep layers, normal map, specular map and color (original skin lit by neutral studio light) Tested for lighting and render with RenderMan RIS 20 (shaders included)
The textures are as well applicable to VRay, MentalRay, Arnold, Octane and other engines that support subsurface scatter materials.
Detailed poly count info: Body: 13594 (all quads) Teeth: 6246 (99% quads) Eyelashes: 2880 quads Eyes: 708 quads (sclera + iris + pupil + water layer) Clothes: 8284 quads
NOTE: The clothes set is meant to be subdivided and simulated. For that reason, no baked wrinkles were applied to the textures.