BLENDER - Victorian Gent - Rigged - one model 2 versions

BLENDER - Victorian Gent - Rigged - one model 2 versions Low-poly 3D model

Description

Victorian Gent - Rigged - one model 2 versions for Blender

This model comes with several pre-animated scenes to get you started:
There is one model, but two color maps, so there are two similar files one for each color map.
The “VG” is for the first version, the “VG2” is for the second version.

PIX-VG-Poses.blend (uses FLAREDXT addon - if you don't have it it will still render without the flare)
PIX-VG2-Poses.blend (uses FLAREDXT addon - if you don't have it it will still render without the flare)
VG-3a-ManualPose.blend
VG-D2-Mocap-Walk-SEQ-CANE-ALayer-InPlace.blend
VG-D2-Mocap-Walk-SEQ-CANE-Collapse-InPlace.blend
VG-D4-Mocap-Walk-SEQ-CANE-ALayer-FWD.blend
VG-D4-Mocap-Walk-SEQ-CANE-Collapse-FWD.blend
VG2-3a-ManualPose.blend
VG2-D2-Mocap-Walk-SEQ-CANE-ALayer-InPlace.blend
VG2-D2-Mocap-Walk-SEQ-CANE-Collapse-InPlace.blend
VG2-D4-Mocap-Walk-SEQ-CANE-ALayer-FWD.blend
VG2-D4-Mocap-Walk-SEQ-CANE-Collapse-FWD.blend
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The walk animation is not keyframed manually - it was applied as a MOCAP file. As such it cannot be edited in the basic key frame way.

BUT it can be altered easily with a very nice addon called ANIMATION LAYERS - I am in no way associated with them but if you have ever used MOTION BUILDER, it works in a similar way by allowing you to add layers above the MOCAP animation and make you changes on those additional layers which Over ride the Base MOCAP animation.
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It is built with Blender's Rigify.

  • First go to the N Panel (press N on the keyboard)
  • Select the ITEM tab
  • Be sure that the RIG LAYERS section is showing your rig controllers (in Blue)
  • To move the hands select the shape over the hand and drag or rotate - dragging toward the body will cause the arm to bend at the elbow.
  • In the same way grab the similar shape at the foot to move the foot and bend the knee.
  • To move fingers - select one of the stright lines comming off of the fingers and hit “S” for “Scale” it will rotate the 3 finger joints at once - you can also select ant knuckle and rotate a single finger joint.
  • The large circle with arrows at the base of the model moves the entire object
  • Grab the Gear shape (or arrows) at the shoulder torotate the elbow
  • The arrows at the thighs rotate the knee
    -THe big box at the waist will lift the model or make it bend at the knees and twist at the waist
  • The 3 purple discs in the torso can twist the torso
  • The bent disc at the shoulder will rotate the shoulders and upper body
  • small arrows and disc at the heel will raise just the heel off of the ground
  • The disc at the toes will raise the toe
  • The disc at the neck will rotate the neck area
  • The disc above the head will rotate the head
  • The coat has it's own set of controlling discs.

    That should get you started.
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    The Top Hat and Walking stick are optional (their visibility can be turned on or off as desired).

    There are 55 Shape Keys (morph maps):

    Basis, O-A, 0-CDGIKNSTYZ, O-Closed, O-E, O-EV, 0-T, O-MBP, O-U, O-WQ, CheeksPuffed, Collar-LT-DN, Collar-RT-DN, Collar _LT_UP, Collar RT UP, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both,Eyes-DN,Eyes-LT,Eyes-Open, Eyes-Open-WideEyes-RT, Eves-Up ,FatSuit1 ,Fingers-Thicker ,HandsSmaller ,Jaw-Back ,Jaw-DN ,Jaw-Forward ,Jaw-LT ,Jaw-RotateZ-LT ,Jaw-RT ,Lip-Lower-In ,MidMouth-LT ,MidMouth-RT ,Mouth-DN ,Mouth-Frown ,Mouth-Open ,Mouth-Open-Wide ,Mouth-RotateZ-RT ,Mouth-Up ,Mouth-Whistle ,Nose-Scrunch ,Smile ,Snarl-LT ,Snarl-RT ,Squint ,Thinner-Suit ,UpperLin-IN, UpperLin-OUT, Thinner ,ShoulderFix clean

    If you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.

    Don't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.

    Top Hat
    440 polygons
    462 vertices

    Victorian Gent
    11226 polygons
    11711 vertices

    Cane
    162 polygons
    176 vertices

    Ground Plane
    1 polygon
    4 verices

    Image maps are 4k

    Youtube Samples are here:
    Blender_VG_TT_Color.mp4 - https://youtu.be/M7dELpXHaEo
    Blender_VG_TT_WIRE.mp4 - https://youtu.be/0jOces0i4Aw
    Blender_VG-Gent-Walk-SEQ-WIRE.mp4 - https://youtu.be/f7EQR6HjTDY
    Blender_VG-POSES-01.mp4 - https://youtube.com/shorts/i9I6f99PCvM
    Blender_VG-POSES.mp4 - https://youtube.com/shorts/ZgjJjIoOR8g
    Blender_VG1-Gent-Walk-SEQ.mp4 - https://youtu.be/W9qoYGAQnJc
    Blender_VG2-Gent-Walk-SEQ.mp4 - https://youtu.be/vhcICAJ_c3s

    Blender_VG2-POSES.mp4 - https://youtu.be/OD0lzNWj2iw
Continuum3D
Continuum3D2022-11-23 16:11:23 UTC
Thanks!
BsTen
BsTen2022-11-23 10:14:50 UTC
good
Item rating
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BLENDER - Victorian Gent - Rigged - one model 2 versions
$90.00
 
Royalty Free License 
BLENDER - Victorian Gent - Rigged - one model 2 versions
$90.00
 
Royalty Free License 
Response 96% in 4.2h
3D Modeling

3D Model formats

Format limitations
Native
  • Blender 3.3.2 (.blend)289 MBVersion: 3.3.2Renderer: Cycles
Exchange
  • Autodesk 3ds Max (.max) (3 files)309 MB
  • Autodesk FBX (.fbx)19.1 MB
  • OBJ (.obj, .mtl)486 KB
  • PDF (.pdf) (2 files)292 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2022-11-22
  • Model ID#4126179
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