3D realistical and detailed model of a male soldier created in 3ds max 2013 and zbrush 4R6.Realistic textures created using high resolution human photos.Low polygonal and symmetrical topology created with 3ds max and rendered with mental ray.
INCLUDED:
POLYCOUNT (13865 polys, 14764 verts)
MAPS Body: 2xdiffuse, bump, specular, normal, displacement, ambient occlusion (4096x4096)Belt: diffuse, bump and specular (2048x2048)Boots: diffuse, bump and specular (2048x2048)Helmet: diffuse, bump and specular (2048x2048)Eyes: diffuse and bump (1024x1024) Eyelashes opacity (1024x1024)Hdri environment map
The model was only tested in 3DS Max and the results may not look the same depending on the program used.
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