INFO This is a model of a Highly Detailed, UFC Game Fighting Character. Originally created with Character Creator. and textured using Substance Painter. Rendered in Marmoset Toolbag. (Final Textures Applied in Cinema 4D). This UFC Game Fighting Character model is suitable for use in broadcast, advertising, design visualization, real-time, video game, etc. This UFC Game Fighting Character Contains PBR Textures (2K). All preview images are rendered with Marmoset Toolbag 4. Textures have 8 bits per channel. Model is built to real-world scale.
If you would like a specific logo implemented into the textures, please contact me.
File Formats:
Mesh
Textures: PBR Textures, easy to find and editing. (In Cinema 4D) 2048 x 2048 (2K)
Texture Maps:
AO Base Color Height Metallic Normal Roughness Opacity
Package includes (Texture Files Attached) (if you Experienced Problems with Textures and materials, please use Texture Manager in Cinema 4D. For Default Renderings and do not forget to use an HDRI image for the sky)
Cinema 4D > Menu Bar > Window Menu > Click Texture Manager > Relink Material Folder.
Final Notes: Preview Images are rendered in Marmoset Toolbag. If you have any questions, please feel free to contact me.
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