Sculpted and retopologised in zbrush. In this release i use the actual Tom Cruise aka Ethan Hunt from Mission Impossible Dead Reckoning. But you can change maps for skin details as you like. The hair use are separated just to make a likeness idea.
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ztl file full with 6 subdivision layers
obj 250k decimated
obj lowpoly 1st layer
fbx with eye and hair mesh
8k displacement map