
buzzzman
Like it, good work man!
Polycount: 28 693 Faces, PBR texture from 1024x1024 to 4096x4096 png formats, Unreal and Unity packages, rigging Apose for UE4(humanoid skeleton) and Tpose for Unity. Fbx 2018 and Maya 2020. Settings in game engines are standard. Render main photos in Marmoset.
Unreal 4.25.4, Unity 2019.4.20