
yraamix-1
Cool good work!
Low poly character for game
-Rigged , Skinned
-animations: jump(x3),idle,walk,run -in UNREAL project
-the rig of the cloak is made by individual bones. Ready for simulation
Unreal and Unity scenes
In the archive, the basic mesh(maya,obj and fbx)
-textures pbr head,cloak,pants,pistol,body_armor - 4096x4096 shoes,eye-2048x2048
-no overlaps
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
If you want I can additionally throw off the SUBSTACE PAINTER files where you can modify something
faces: 23 747