Hi-res male tennis player model (racket and ball included, see above images) for rendering projects. The model is fully rigged with 3ds Max CAT, textured and shaded for V-Ray. The scene includes 5 different uniforms (the materials are already set up in the material editor). The following textures are used:
Body: 8192x8192 diffuse 8192x8192 displacement 8192x8192 roughness 1024x1024 reflect 1024x1024 SSS
Eyelashes: 1024x128 opacity
Racket:3 2048x2048 diffuse (one for each color)2048x2048 glossiness2048x2048 height
Ball: 2048x1024 diffuse 2048x1024 height
Eyes: 1024x1024 diffuse for the iris 1024x1024 diffuse for the sclera 1024x1024 opacity for the sclera
Hair: 2048x2048 diffuse for the upper hair 2048x2048 diffuse for the scalp 2048x2048 normals for the upper hair 2048x2048 normals for the scalp 2048x2048 opacity for the upper hair 2048x2048 opacity for the scalp
Mouth: 2048x2048 diffuse 2048x2048 bump 2048x2048 opacity 2048x2048 SSS
Headband:4 4096x512 diffuse (one for each color)4096x512 displacement4096x512 glossiness4096x512 height
Uniforms: 5 4096x4096 diffuse (one for each color)4096x4096 glossiness 4096x4096 height 4096x4096 displacement 1024x1024 anisotropy4096x4096 IOR4096x4096 reflection
A 8192x4096 HDRI texture is used for lighting.
The scene is set in centimeters and the models measure:
Tennis player: Height: 188 cm Width: 70 cm Depth: 30 cm
Racket: Height: 79 cm Width: 27 cm Depth: 4 cm
Ball:Diameter: 6,7 cm