Includes commercially licensed animations from Mocap Online. (You can use them in your game!)
Other Survival Characters:
Michael Davies: https://www.cgtrader.com/3d-models/character/man/survival-npc-michael-davies
Twin-Pack: https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-and-mike-two-pack
Trailer:https://youtu.be/QSuBxeSWltA
Support
Discord - Need assistance? Send me a message! https://yarrawah.chat/discord
Email - support@yarrawah.com
Changelog
v1.0 - released
v1.01 - 20/09/2021 -
v1.02 - 12/01/2022
Bug Fix - Updated skeleton to prevent bone conflicts
Bug Fix - Skeletal positions adjusted for Hank - Better Animation Quality
Bug Fix - Skin update for Hank - Better Animation Quality
Bug Fix - Hank's gun holster moved from the left side, to the right side, for easier animation compatibility
v1.03 16/01/2022-
Content - Updated third-person demo map with better lighting and environment
Content - Added overview maps for each character so you can quickly preview included content
Content - Added two additional outfit presets for Hank (civilian, same outfit, without combat equipment)
Bug Fix - Added description to Morph Pose interface to better explain the function
Bug Fix - Disabled tessellation by default for anyone who experienced performance issues this is now resolved
Bug Fix - Corrected some file names and directories, full reinstall recommended
Features
Road Map:This asset will receive updates in the future. The price will increase over time to reflect the changes made. The current asset road map includes:
Levels & Blueprints
BP_Morphpose_Master:
Class based morph-pose controller, with custom morph-pose functions setup for blinking, brow and mouth movement. This allows characters built with the same morph poses to seamleslly plugin to this blueprint. This is a great starting point for creating more complex animations and expressions.
BP_CharacterSample:
User Interface widget that provides the controller for the cinematic blendshape demo map.
Cinematic Blendshape Demo Map:
Preview preset morphpose animations, and easily customize facial expression in realtime in the Blendshape Demo Map. (Most screenshots were taken inside this level, you will receive the same cinematic quality character setup upon purchase, no additional setup required).
Custom Third Person Map:
A custom third-person example map is included, with cinematic post-processing and lighting. This is built from the third-person example.
Overview Map:
This map contains all of the unique skeletal meshes included in this pack.
Animation Preview Map:
This map showcases the animations included in the pack.
Technical Details
Rigged to Epic skeleton/IK:(Yes - Additional Bones included for belt accessories)
Animated: (Yes)
Number of Animations: 59 (24 Root, 31 IPC, 4 Poses)
Number of characters: 1 (modular and optimized components. Optimized merged variations also included.)
Vertex counts of characters: 46,700 triangles with full outfit, hair and accessories
Number of Materials and Material Instances: 11 Master, 15 Instances
Number of Textures: 55
Texture Resolutions: 8k textures, 2k masks, 2k detail, scale down to any size in engine.
This pack utilizes some content from the Digital Humans sample provided by Epic for more photorealistic results.