|| REALISTIC MALE BODY - RIGGED ||
This is a high quality realistic rigged and animated male character. The character comes with high detailed textures (8192 x 8192).The character has anatomically correct athletic body and has very detailed topology. The character sculpted in ZBrush, rigged in 3ds Max and final images rendered with Mental Ray. Most of images don't has any post effect, only some images has post effect.
The character was modeled in real-world scale with ideal proportions. Height of character is 180 cm, the eye size is approximately 2,5 cm.
You can add any clothes for this body.From this topology you can easily to make more different kind of body.You can use it also to bake normal map for low polygon characters.You can use every body parts separately for other characters.
In ZBrush all levels of subdivision histories are kept. A MatCap material used in the preview images and it is included too.
I updated the teeth, you can put in the scene.
| FILE FORMATS ||
Available more file formats: