Features: Stylized model of character Tourist for Blender & Unity Textures 2048x2048: Base Color, Mask Map (Unity HDRP Standart), Normal Map (OpenGL) 100% quads, clean topology, subdivision ready Symmetrical with the origin point at the center of the grid floor (ready for mirroring) Low polygon count Shapekeys on main character's emotions (brows and lips: up, down, anger, smile; eyes: blink and wide open)