High resolution Ready-Posed 3D-Human model for Close-Up views.
Geometry: TrianglesPolygons: ~40000 polygonsTextures: Diffuse | Normal maps | 4096x4096px
Materials:3Ds Max - 3DS Max Standard, V-Ray 3.0Cinema 4D - Physical Render, V-Ray 1.8Sketchup - SketchUp Standard,V-Ray 2.0Rhino - Rhino Standard, V-Ray 2.0
Formats:3Ds Max - 3DS Max 2013 or above, Wavefront .objCinema 4D - Cinema 4D R14 or above, Wavefront .objSketchup - SketchUp 6 or above, SketchUp 14 or above, Wavefront .objRhino - Rhino 5 or above, Wavefront .objThea + SKP - SketchUp 6 or above, .mod.thea
Units:3Ds Max - Auto with aXYZHUBCinema 4D - MetersSketchup - MetersRhino - MetersThea + SKP - Meters
Tips for default renderers:3Ds Max - In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .TGA Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.Cinema 4D - In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .TGA Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.Sketchup - In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .TGA Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.Rhino - In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .TGA Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.Thea + SKP - In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .TGA Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.
Notes for 3rd party renderers:3Ds Max - Ready for V-Ray 3.0 and higher. Materials have been set up for Gamma 2.2 linear workflow.Cinema 4D - Ready for V-Ray 1.8 and higher. Before you start rendering Metropoly products you will need to either copy the supplied Texture Maps to your project working directory or simply add a new Texture Path using the Tool under "Preferences > Files > Texture Paths" menu.Sketchup - Ready for V-Ray 2.0 and higher. Materials have been set up for Gamma 2.2 linear workflow.Rhino - Ready for V-Ray 2.0 and higher. Materials have been set up for Gamma 2.2 linear workflow.Thea + SKP - The Thea libraries contain the corresponding low-polygon human models in SketchUp format that can be used as previews of the external model proxies with the use of Thea for SketchUp plugin. The models can be inserted within SketchUp with the use of Thea Render Content Browser.