This is a concept 3D model of Brasilian Karate/Judo Fighter named Ruiz (Not Rigged)
Originally created with Autodesk 3ds Max 2011 and ZBrush. The model is suitable for use in broadcast, high-res film close-ups, advertising, etc.
....::: GENERAL INFORMATION :::....
This product includes one 3ds Max versions:
A. With MentalRay renderer setups (SSS-materials, Displacement maps, MR lighting)
Model is built to real-world scale. Units used: Centimeters. Ruiz is 178 cm tall.
All clothings shown on previews are included
All preview images rendered with MentalRay (information about rendering time you can find below).
Displace map is used for extra details on the model but it can be reduced. Polycount:
Body: 6280 Eyes: 6400 Mouth: 3451 Pants: 1619
....::: TEXTURES :::....
Total number of textures is 16. SSS-material for skin uses 6 high-res textures (resolution up to 6192x6192px). Other textures resolutions vary between 700x700 to 4096x4096. Most textures come in .JPG, some are in .TIF format (mostly used for displacement maps). Total size of all textures is 69 MB.
....::: POLYCOUNTS :::....
Total polycount of the scene with subdivision turned off for all objects: 18628 faces, 18595 vertices. Polycount for body object with subdivision turned off: 6081 faces, 6044 vertices. Most objects require 1-2 iterations of MeshSmooth/TurboSmooth for obtaining good results for close-up render. Files come with subdivision turned on with iterations set to these values, model is ready for good quality rendering.
....::: RENDERING TIME :::....
A general render covering the whole body at 1200x1200px resolution on Amd Phenom (3.8Ghz, 4 cores) takes:
A. With MentalRay setups (SSS-materials, displacement, 5 lights) - 3 min 55 sec
Also check out my other models, just click on my user name to see complete gallery. Enjoy