The model is poly mesh, UV textured with 4K png maps: Base color, Height, Metallic, Roughness and Normal map.Single polymesh, 8 MultiSub elementst:1.Body2.Hair3.Eyes4.Jacket5.Shirt6.Belt7.Jeans8.Boots
As it can be seen on rendered images.
The full model has 40613 polys and 41038 verts.
Reduced model(deleted hidden body polygons) has 33099 and 33627 verts.
Zip file contains Scanline Charactermax2013 file, Scanline Charactermax2013_Reduced file, Scanline Charactermax2021 file, Scanline Charactermax2021_Reduced file, FBX2013,FBX2013_Reduced,FBX2020, FBX2020_Reduced, obj and obj_Reduced file. No mouth/teeth inside were modeled.
Render settings and HDRi are not included.
To gain the optimal realistic render result, user must manually place maps in the shader slots of its prefered program/render engine.
A feedback would be appreciated.
Please, before posting a negative feedback, contact me.I will do my best to resolve your issue.
*Notes