A base male model with game ready topology and rigged for game or film. Skeleton is rigged in Maya with automated corrective skeletal joints. Skeleton is compatible with Unreal Engine 5 mannequin and rigged with a Face Panel compatible with MetaHuman animations and pipelines. This character comes with basic textures and comes with both the High Poly sculpt and the Performance ready model. This asset is intended to allow the user to develop and adapt their own characters or outfits from this base model.