Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
===== REALISTIC BASIC MALE - RIGGED =====
This is a high quality realistic basic male character. The body comes with high detailed textures (2048 x 2048).The character has anatomically correct body and there is a tongue and teeth inside the model's mouth.The character was modeled in real-world scale with ideal proportions. Height of character is 180 cm. The head is not symmetrical.From this topology you can easily to make more different kind of body and you can easily model any clothes you want.The base character was made in Maya, textured in Substance Painter and Photoshop, final images rendered in Blender Cycles.
Blender scene has cameras, lights and shadow plane for render. No post effects added to renders.
The skeleton of this model was originally created in Maya. The FBX file was taken from Maya. All fingers riggedThe skeleton hierarchy is compatible with Mixamo and Mixamo can recognize the skeleton of this model. You can add animation very easily.The skeleton of the model in Blender has been edited to be compatible with the software.
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Features:
- Real-world scale
- Anatomically correct model
- Clean geometry
- Edge loops based topology
- Mesh contains only tris and quads
- Subdividable polygonal model
- High resolution textures
- Professional quality UV map
- Rigged and animated model
- Mixamo compatible rig
- Humanoid Rig
- Game optimized rig
- Humanoid Rig
- All fingers rigged
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Polygons:
- Verts: 16688
- Edges: 30026
- Faces: 13845
- Tris: 26527
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Textures:
The model has five uv/texture sets:
- Body
- T-Shirt
- Pants
- Shoes
- Hair
Texture set for Body:
- Base Color (Realistic_Basic_Male_Body_BaseColor.png)
- Ambiant Occlusion (Realistic_Basic_Male_Body_AO.png)
- Roughness (Realistic_Basic_Male_Body_Roughness.png)
- Specular (Realistic_Basic_Male_Body_Specular.png)
- Metalness (Realistic_Basic_Male_Body_Metalness.png)
- Normal map (Realistic_Basic_Male_Body_Normal.png)
Texture set for T-Shirt:
- Base Color (Realistic_Basic_Male_Shirt_BaseColor.png)
- Ambiant Occlusion (Realistic_Basic_Male_Shirt_AO.png)
- Roughness (Realistic_Basic_Male_Shirt_Roughness.png)
- Specular (Realistic_Basic_Male_Shirt_Specular.png)
- Metalness (Realistic_Basic_Male_Shirt_Metalness.png)
- Normal map (Realistic_Basic_Male_Shirt_Normal.png)
Texture set for Pants:
- Base Color (Realistic_Basic_Male_Pants_BaseColor.png)
- Ambiant Occlusion (Realistic_Basic_Male_Pants_AO.png)
- Roughness (Realistic_Basic_Male_Pants_Roughness.png)
- Specular (Realistic_Basic_Male_Shoes_Specular.png)
- Metalness (Realistic_Basic_Male_Pants_Metalness.png)
- Normal map (Realistic_Basic_Male_Pants_Normal.png)
Texture set for Shoes:
- Base Color (Realistic_Basic_Male_Shoes_BaseColor.png)
- Ambiant Occlusion (Realistic_Basic_Male_Shoes_AO.png)
- Roughness (Realistic_Basic_Male_Shoes_Roughness.png)
- Specular (Realistic_Basic_Male_Shoes_Specular.png)
- Metalness (Realistic_Basic_Male_Shoes_Metalness.png)
- Normal map (Realistic_Basic_Male_Shoes_Normal)
Texture set for Hair:
- Base Color (Realistic_Basic_Male_Hair_BaseColor.png)
- Ambiant Occlusion (Realistic_Basic_Male_Hair_AO.png)
- Roughness (Realistic_Basic_Male_Hair_Roughness.png)
- Specular (Realistic_Basic_Male_Hair_Specular.png)
- Metalness (Realistic_Basic_Male_Hair_Metalness.png)
- Normal map (Realistic_Basic_Male_Hair_Normal.png)
- Opacity map (Realistic_Basic_Male_Hair_Opacity.png)
2k, 1k, and 512px resolutions available for all textures.There are only overlapping UVs in the hair.Other parts of the body UVs are not overlapping.For best result use normal maps with smooth (subdivison level 2).
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Animations:
The model has animation
Animations can be found as fbx in additional files.
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Available more file formats:
- Blender 4.0.2
- Maya 2022
- FBX (2020)
Every model has been checked with the appropriate software.Enjoy!
===== Atilay Oznur =====