3D Rigged Pepe the Frog Character Model
OverviewThis is a fully rigged 3D model of a stylized frog character, optimized for animation and game engines. The model includes high-quality textures, shape keys for detailed facial expressions, and carefully baked maps for an optimized and polished result.
Key Features
Model Specifications:
Topology: Clean, optimized polygonal mesh for game engines and real-time applications.
Rigging: Fully rigged for animation, including bones for body and face.
Facial Shape Keys: Includes shape keys for advanced facial animations such as:Pupil dilationLip movementTongue control
UV Mapping: Non-overlapping UVs for efficient texturing and customization.Textures and Materials:
Texture Maps:Albedo/DiffuseNormal Map (baked)Roughness Map (baked)
Resolution: 2K textures for both the body and clothing.
PBR Workflow: Textures are designed for physically-based rendering to ensure compatibility with modern engines.Optimization:Suitable for real-time use in game engines (Unity, Unreal Engine, etc.).Balanced polycount for performance while maintaining visual quality.
Compatibility:Rigged and ready for animation. Compatible with industry-standard software such as Blender, Maya, 3ds Max, and game engines like Unity and Unreal.
Applications
Game development (NPCs, playable characters)Animation projects (short films, interactive media)VR/AR experiencesMarketing and promotional contentFile Contents:
3D model (formats: FBX/OBJ/BLEND2K PBR texture maps (Albedo, Normal, Roughness)This 3D rigged frog character is ready for immediate use in any project requiring high-quality rigging, optimized topology, and professional texturing.