Athleticus - 3D animated man athlete model
Realistic, rigged and animated man character. This model comes with high detailed textures (8192 x 8192). The character has good topology and mapping. Rigged in 3ds Max and final images rendered with Default Scanline and 1 level geometry subdivion (1 Turbosmooth Iteration). No image has post effect.
Real-world scale model with around 180cm barefoot.
Polygon Faces:
body: 30278single upper eye-lashes: 1750single lower eye-lashes: 1650upper teeth: 5862 lower teeth: 5496tongue: 856gums: 6064
Body maps:
(Displacement map is not active in material editor and has not been tested)
Available file formats:
Notes:
FBX files have mapping coordinates, basic rig, skin, morpher modifier, and animations in separate fbx files. Obj file has shapes and mapping coordinates. They both open in Blender and I could see smooth envelopes and man animation in fbx files in Blender, but other objects appear oversized and dislocated. Both formats should be placed inside max´s maps and files folder because the maps are there to apply.
In 3d max the specular map is set to level 30, and bump and normal maps are set to level 7. It would be good to use the same kind of levels with other softwares.
Some model instructions within max file.
Ready to render!
man human male boy 3d max fbx obj blender animated model people character anatomy head face muscular athletic nude muscle hand foot guy photorealistic realistic body