Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
Low polygonal game ready animated model of ninja in 3D Max file version 2009.
This character is combination of ranged and melee unit.
Unity Asset included.
.FBX and OBJ are included.BIP (Character Studio) files are included.
Character has 108 animations. I used Character Studio 3D MAX to make animations.
Model with all clothes and weapons: 12,135 polygons, 23,673 triangles and 12,769 vertexes.
List of character parts which cam be show and hided independently:Head, Hands, Clothes, Bandage, Climbing Claws, Belt, Hood, Sandals, Surrikens Bug, 2 Short Swords (Ko), 4 Kamas, 2 Blowguns, 9 Blowgun's Darts, Throwing Star (Surriken)
Rig has 63 bones.
Textures: diffuse, specular, opacity and normals maps.
Animation list
general:
- S_IDLE: 0 - 100.,
- S_arm_kick_right: 101 - 126.,
- S_boring: 127 - 252.,
- S_Bowing: 253 - 303.,
- S_Drinking: 304 - 359.,
- S_Eating: 360 - 480.,
- S_Explanation: 481 - 526.,
- S_Jump_standing: 527 - 602.,
- S_looking_around: 603 - 779.,
- S_Pick_object: 780 - 820.,
- S_pointing_A: 821 - 881.,
- S_Say_No: 882 - 932.,
- S_Shrugs: 933 - 978.,
- S_sit_down: 979 - 1004.,
- S_Sitting: 1005 - 1055.,
- S_Came_up: 1056 - 1082.,
- S_Talking: 1083 - 1128.,
- S_Talking_B: 1129 - 1265.,
- S_Use_object: 1266 - 1306.,
- S_warning: 1307 - 1367.,
- S_waving: 1368 - 1413.,
- S_making_item: 1418 - 1448.,
- M_Climbing_abyss_idle: 1453 - 1528.,
- M_Climbing_abyss_left: 1533 - 1558.,
- M_Climbing_abyss_right: 1563 - 1588.,
- M_Climbing_ladder_down: 1593 - 1633.,
- M_Climbing_ladder_up: 1638 - 1678.,
- M_Climbing_rope: 1683 - 1713.,
- M_Climbing_wall: 1718 - 1748.,
- M_falling_down: 1753 - 1793.,
- M_Jump_runing: 1798 - 1838.,
- M_run: 1843 - 1869.,
- M_Swimming: 1874 - 1904.,
- M_walk: 1910 - 1945.,combat general:
- S_COMBAT_mode: 1950 - 2000.,
- S_Dodge_Jump_Backward: 2001 - 2026.,
- S_Knocked_backward: 2027 - 2068.,
- S_Down_back: 2069 - 2109.,
- S_Recover_from_knocked_backward: 2110 - 2150.,
- S_Knocked_forward: 2151 - 2192.,
- S_Down_forward: 2193 - 2233.,
- S_Recover_from_knocked_forward: 2234 - 2274.,
- S_duck_below_high_swing: 2275 - 2310.,
- S_Hit_from_back: 2311 - 2346.,
- S_Hit_from_front: 2347 - 2382.,
- S_Throwing Suriken: 2383 - 2418.,
- S_Die_fall_backward: 2423 - 2556.,
- S_Die_fall_forward: 2561 - 2701.,
- S_Die_knocked_backward: 2706 - 2723.,
- S_Die_knocked_forward: 2728 - 2745.,
- M_Backflip: 2750 - 2785.,
- M_Cautious_walk: 2790 - 2830.,
- M_combat_run: 2835 - 2857.,
- M_Dodge_Jump_Left_2X: 2862 - 2887.,
- M_Dodge_Jump_Right_2X: 2892 - 2917.,
- M_Roll_back: 2922 - 2952.,
- M_Roll_forward: 2957 - 2987.,
- M_Roll_left: 2992 - 3022.,
- M_Roll_right: 3027 - 3057.,
- M_Sneaking: 3062 - 3112.,
- M_strafe_run_left: 3117 - 3143.,
- M_strafe_run_right: 3148 - 3174.,
- M_strife_left: 3179 - 3215.,
- M_strife_right: 3220 - 3256.,
- M_Walking_back: 3261 - 3297.,kamas:
- S_2W_weapons_back: 3302 - 3342.,
- S_2W_weapons_ready: 3343 - 3378.,
- S_2W_windmill_bow_01: 3379 - 3429.,
- S_2W_Smash Frenzy_on_place: 3430 - 3585.,
- S_2W_scissors_bow: 3586 - 3621.,
- S_2W_R_swing_right: 3622 - 3657.,
- S_2W_R_swing_left: 3658 - 3693.,
- S_2W_R_parry_front: 3694 - 3729.,
- S_2W_L_swing_right: 3730 - 3765.,
- S_2W_L_swing_left: 3766 - 3801.,
- S_2W_L_parry_mid_front: 3802 - 3837.,
- S_2W_Block_to: 3838 - 3855.,
- S_1H_Block_keeping: 3856 - 3906.,
- S_2W_Block_from: 3907 - 3917.,
- M_2W_walk_R_swing_right: 3922 - 3957.,
- M_2W_walk_R_swing_left: 3958 - 3993.,
- M_2W_walk_L_swing_right: 3994 - 4029.,
- M_2W_walk_L_swing_left: 4030 - 4065.,ko:
- S_1H_PutWeapon_Back: 4070 - 4110.,
- S_1H_TookWeaponOut: 4111 - 4151.,
- S_1H_5X_Combo: 4152 - 4247.,
- S_1H_360_Jump_swing: 4248 - 4293.,
- S_1H_Block_to: 4294 - 4304.,
- S_1H_Block_keeping: 4305 - 4355.,
- S_1H_Block_from: 4356 - 4371.,
- S_1H_sword_parry_high_left: 4372 - 4407.,
- S_1H_sword_parry_low_front: 4408 - 4443.,
- S_1H_sword_swing_high_straight_down: 4444 - 4479.,
- S_1H_sword_swing_left: 4480 - 4515.,
- S_1H_sword_swing_right: 4516 - 4551.,
- S_1H_sword_thrust: 4552 - 4587.,
- M_1H_walk_left_swing: 4592 - 4627.,
- M_1H_walk_right_swing: 4628 - 4663.,
- M_1H_walk_trust: 4664 - 4699.,blowgun:
- S_BG_weapon_back: 4704 - 4749.,
- S_BG_weapon_out: 4750 - 4795.,
- S_BG_Combat: 4796 - 4846.,
- S_BG_blow: 4847 - 4862.,
- S_BG_reload: 4863 - 4923.,
- S_BG_turn_LeftRigh: 4928 - 5048.,
- S_BG_turn_UpDown: 5053 - 5113.,
- M_BG_Combat_walk: 5118 - 5158.,
- M_BG_Combat_walking_back: 5159 - 5195.,