Mykola Vasyliovych Gogol 3d model.
It contains low poly, and high-poly meshes, 4K PBR pipeline textures, Game Ready model.
Meshes:
SM_Gogol_LOW.fbx (poly: 21787; vert: 21789);
SM_Gogol_HI.fbx (poly: 557744; vert: 278874);
Textures:
T_Gogol_AO.png (ambient occlusion map)
T_Gogol_D.png (diffuse map)
T_Gogol_N.png (normal map)
T_Gogol_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Gogol_R.png (roughness map)
File Formats:
PNG (4K, Textures Formats)
MP4 (add Rendered video of turntable)
If you have any questions, or suggestions you can contact me through support.