This model is a low-poly, and it is rigged, but not animated (there are some images of the model on some poses as an example, just to show it is rigged).
The normal map was baked from a high poly mesh.
The texture maps (base color, normal map, ambient occlusion, glossiness, roughness, specular) are available on 2048x2048 and also on 4096x4096.
This model is 178cm tall.
I used Maya LT, ZbrushCore and Substance Painter 2.
I also used Unreal Engine 4 just to take some screenshots of the model on some poses. The rendered pictures of the model were taken on substance painter 2.
Polygons : 5690
Tris : 11380
Verts : 5692