-Minotaur 3d Giant Creature Gaming Character created in Autodesk Maya
-Highly-detailed models Polygons
-Real world size (10 Feet/ 304.8cm)
-High-resolution Textures Maps(4096x4096) .png (Base Color, Normal, Metallic, Roughness,height) UV unwrapped
1001 Minotaur_BaseColor(4096x4096), 1001 Minotaur_Height(4096x4096), 1001 Minotaur_Metallic(4096x4096), 1001 Minotaur_Normal(4096x4096), 1001 Minotaur_Roughness(4096x4096)
1002 Weapon_BaseColor(4096x4096), 1002 Weapon_Height(4096x4096), 1002 Weapon_Metallic(4096x4096), 1002 Weapon_Normal(4096x4096), 1002 Weapon_Roughness(4096x4096)
1003 Eyes_BaseColor(1024x1024), 1003 Eyes_Height(1024x1024), 1003 Eyes_Metallic(1024x1024), 1003 Eyes_Normal(1024x1024), 1003 Eyes_Roughness(1024x1024).
-Available formats: .ma, mb, obj, fbx, blend.
-Polygone - 27073-vertices - 27611
-Software used - Autodesk Maya, Zbrush, Substance Painter, Marmoset Toolbag.-Textures - Substance painter-Output marmoset toolbag