The 3D model was created on several references. It’s created accurately, in real units of measurement. The model consists of hazmat suit, rubber gloves, boots, man's head and Tactical Gas Mask (Full-Face Respirator). You can use the character without mask but the quality of the face is more suitable for use with the mask.
Blend file contains rig and non-applied Triangulate modifier.
Other files formats contain non-triangulated mesh (4-sided polygons). NO rig in OBJ and FBX files, only mesh.
Characters's height - 190 cm. with cape.
Number of polygons:
suit- 2648 verts, 5215 tris
gloves- 1983 verts, 3930 tris
boots - 1754 verts, 3456 tris
head - 4919 verts, 9784 tris
mask - 4280 verts, 7536 tris.
Rig was made using Auto rig Pro addon. To enjoy all funcionalities, install the addons proxy_picker.py and rig_tools.zip, unless you already owned the autorig pro addon. Installing autorig pro and rig_tools.zip at the same time will cause problems. Be sure you have check the Auto Run Python Scripts in User Preferences.
You can see test animation in the first video. The second video (dancing) is made by Mixamo rig and animation and Its NOT included. You are free to make It yourself with Mixamo. Also Subdiv modifier was used for this video, although It can cause textures stretching. Character is splitted in 4 texture sets: suit (with gloves), head, boots, mask. All 4K, except head 2K. All UVs are non-overlapping (except eyes).
Textures in TIFF format : Base color, AO, roughness, normal Open GL, and opacity and metalness for mask only. Also have combined Mask maps for Unity ( red channel - metalness, green- AO, alpha- glossiness).