Man wearing clean materials and not heavy topology for production or testing purposes. This kind of model is really useful for video games. I tested it in Unity and it works perfectly. I did not use textures, just materials. He has 6 animations.
3 Files with the same character animated for: Unity fbx, Unreal fbx, Standard fbx . Jump . Calisthenic . Jump . Run . Walk . Punch . Combo . Punch Feel free to contact me with any question