Man 3d model Rigged Originally created in Maya 2020 , V-ray 4.3 renderer used
Model is rigged and contain facial bones
Model is 180 cm tall
Body is perfectly rigged but cloths are not smoothly rigged. I left it due to cloth simulation.
Maya Xgen interactive hairs Fbx and obj format contain poly hair
Character is from Daz studio Model is ready to use in gaming and filming Product contain 12 V-ray mtl material and one V-ray hair material All texture are 4096 pixel in jpg format textues contain diffuse,glossiness,normal,alpha maps only Textures are created in Substance painter Cloths are -- Coat, Pant and T-shirt. Model cloths are created in Marvelous designer. Which are ready to simulate Hope you like it. contact me If you face some problems in model.