Rigged character model with furniture props. Created in 3Ds Max and exported via FBX to Blender and C4D. Model skin is divided up to avoid clipping with clothing where possible. Originally created for a video, see vid preview. Any issues importing the fbx, let me know.
Formats
3Ds Max 2013/2016/2018
FBX
C4D
Blender
Polys: 45,503
Vertices: 39,791