This is a model of a male Female full body Maya Rig
Originally created with Maya 2018
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation] This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]
|| SPECS ||
This model contains 8 separate objects(Male female separate ) This model contains 28014 vertex (Male)and 19511 vertex with TurboSmooth OFF This model contains Arnold standard materials for Arnold render Maya 2018 and Maya standard defalt materials for software render Maya 2018
Male -------
1.body ( var:8916) 2.Eyes(Left Eye,Right Eye) ( Var:2440) 3.Hair ( Var:13192) 4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951) 6.Panty (Var:515)
Female --------
1.body ( var:10183) 2.Eyes(Left Eye,Right Eye) ( Var:2440) 3.Hair ( Var:2938) 4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951) 6.Bra-Panty (Var:999)
|| PRESENTATION IMAGES ||
There are extra elements in the preview images that are not included in the file. All preview images are rendered with Arnold render and Maya 2018 for software render No Photoshop or compositing used, Product is ready to render out-of-the-box. Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
Male Total 14 texture file Maya 2018 Arnold Render 4096x4096 JPG (5) - body all (Color,Glossy,normal,SSL,SSL color ) 4096x4096 JPG (3) - Eye Ball (Color,Normal,Specular) 2048x2048 JPG (2) - Hair (Color,Alpha) 1024x1024 JPG (1) - Eyelash (Alpha) 1024x1024 JPG (1) - Jaw ( Color) 1024x1024 JPG (1) - Toung ( Color)
woods_4k.hdr for skydoom light ..
Total 10 texture file Maya 2018 Software Render 4096x4096 JPG (3) - body all (Color,Specular,Bump ) 4096x4096 JPG (2) - Eye Ball (Color,Specular) 2048x2048 JPG (2) - Hair (Color,alpha) 1024x1024 JPG (1) - Eyelash (Alpha) 1024x1024 JPG (1) - Jaw ( Color) 1024x1024 JPG (1) - Toung ( Color)
Female
Total 14 texture file Maya 2018 Arnold Render 4096x4096 JPG (5) - body all (Color,Glossy,normal,SSL,SSL color ) 4096x4096 JPG (3) - Eye Ball (Color,Normal,Specular) 2048x2048 JPG (2) - Hair (Color,Alpha) 1024x1024 JPG (1) - Eyelash (Alpha) 1024x1024 JPG (1) - Jaw ( Color) 1024x1024 JPG (1) - Toung ( Color)
woods_4k.hdr for skydoom light ..
Total 10 texture file Maya 2018 Software Render 4096x4096 JPG (3) - body all (Color,Specular,Bump ) 4096x4096 JPG (2) - Eye Ball (Color,Specular) 2048x2048 JPG (2) - Hair (Color,alpha) 1024x1024 JPG (1) - Eyelash (Alpha) 1024x1024 JPG (1) - Jaw ( Color) 1024x1024 JPG (1) - Toung ( Color)
All textures are created from original photographs or drawings
|| GENERAL ||
Scene objects are organized by layers / groups No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Splines (splines, necks,) Arms Legs FK Chains (fingers, tails, spines) Heads Look-Ats (eyes) Joint base control system no morph target rig
Poses included with this file are keyframe 2,3,4,5,6 Keyframe 1 for nutral pose
The rigging of this file is done using custom rigging controls The skinning in this file is done using Skin modifier
|| ADDITIONAL NOTES ||
all texture pack include (TexturePack.rar)
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.also dont have any rig control information only skin bone and geometry ...