Hey Everyone!
I included 3 different character models in this set although I would only consider one of them to be complete. Only the first character mesh has rigging. It has my custom rigging as shown in images 14 through 17 with inverse kinematics on the feet and leg/tibia. I also added a copy of the mesh I used on the rigged character separately, in case you want to rig it differently. I know Blender has a pre-built rigging function that can be easily added, although I've found it doesn't always work as well as a custom rigged character. I also added a character model similar to the first, but with a blank face to allow for different facial structures (hair, eyes, smile, etc). The final image contains the color palette I use in Blender. It's a very small file so make sure when adding it to programs such as Unity, the texture compression is set to none. Finally, I threw in a blue character model. It is pretty simple and doesn't contain a rig, but could still be useful for projects.
Thanks For Checking Out My Models!