
Low-poly model of the character Aiden Stallhart - Character Survival
Suitable for games of different genres: RPG, strategy, first-person shooter, etc.
The character has a weapon.
Rig
This rig is made on the basis of the UE4 mannequin skeleton, the bone hierarchy was left by default. For convenience, additional bones have been created, with them you can apply physics to any parts. For the rig, the Maya tool was used, without the use of third-party plugins, without controllers.
Additionat bones list:
Joint_Bag
Joint_Bag1
Joint_Bag2
Joint_Bag_Leg
Joint_Bag_Leg1
Joint_Bag_Leg2
Joint_Bag_Right
Joint_Bag_Right1
Joint_Bag_Right2
Polycount
Base Mesh
Faces - 61006 Verts - 67426 Tris - 119864
Weapon
Faces - 18270 Verts - 18822 Tris - 35806
Preview images rendered in Unreal Engine 5