Low poly game character created in 3dsmax 2016.
Character comprised of a base model object + ball.
Character is rigged using 3dsmax Biped (sample animation included (RunWithBall cycle)
Unity package setup can use the legacy/generic/humanoid rig. Can be used with Miximo animations.
PBR materials include Albedo/Metallic/Normal/Occlusion (Metalic workflow) Unity Standard Shader. 5 different Albedo sample Skins included.
Photoshop master PSD file included for your own texture designs. 2 materials - FootballCharacter/Ball.
Texture Size - character 2048 x 2048 - ball 1024 x 1024
Package can be downloaded in - Max/FBX/Unity/Collada/OBJ. *OBJ fill will not be with any animation just Tpose character.
If other format needed get in touch and I'll see what I can do...
All screenshots are taken from inside Unity3D using the post processing effects package. (Camera Profile Included)