-Lapu-Lapu real-time character use for gaming or any videos. -Ref Character sketch by:- Bryan Sola (bpsola@gmail.com) -Real World Size 171cm
-High-resolution PBR textures Map, png UV unwrapped -BodyTexture(4096x4096), png (Base Color, Normal, Metallic, Roughness, height) -EyeTexture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height, Opacity) -MouthTexture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height) -Hair Texture(3840x2160), png (Albedo, Alpha, AO, Direction, Normal, RGB, Specular) -Sarong & Headband Texture(4096x4096), png (Base Color, Normal, Metallic, Roughness, height, Opacity) -Jewellerys Texture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height, Opacity) -Lootbag Texture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height) -Pendant Bracelet Texture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height, Opacity) -WeaponTexture(4096x4096), png (Base Color, Normal, Metallic, Roughness, height)
-Hair Created Autodesk Maya Xgen to apply for hair cards low poly use for games.
-Available formats:- Ma, Mb, obj, Fbx, blend, Stl. -Hdri(Panorama) -Textures:- png -Software used:- Autodesk Maya, Zbrush, Substance Painter, Marmoset Toolbag. -Textures:- Substance painter -Output:- Marmoset toolbag
-PolyCount: -Faces:- 33550 -Verts:- 39486 -Hair: -Faces:- 6178 -Verts:- 10930
-Thank you so much :)