-Lapu-Lapu real-time character use for gaming or any videos.-Ref Character sketch by:- Bryan Sola (bpsola@gmail.com)-Real World Size 171cm
-High-resolution PBR textures Map, png UV unwrapped-BodyTexture(4096x4096), png (Base Color, Normal, Metallic, Roughness, height)-EyeTexture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height, Opacity)-MouthTexture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height)-Hair Texture(3840x2160), png (Albedo, Alpha, AO, Direction, Normal, RGB, Specular)-Sarong & Headband Texture(4096x4096), png (Base Color, Normal, Metallic, Roughness, height, Opacity)-Jewellerys Texture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height, Opacity)-Lootbag Texture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height)-Pendant Bracelet Texture(2048x2048), png (Base Color, Normal, Metallic, Roughness, height, Opacity)-WeaponTexture(4096x4096), png (Base Color, Normal, Metallic, Roughness, height)
-Hair Created Autodesk Maya Xgen to apply for hair cards low poly use for games.
-Available formats:- Ma, Mb, obj, Fbx, blend, Stl.-Hdri(Panorama)-Textures:- png -Software used:- Autodesk Maya, Zbrush, Substance Painter, Marmoset Toolbag. -Textures:- Substance painter -Output:- Marmoset toolbag
-PolyCount:-Faces:- 33550-Verts:- 39486-Hair:-Faces:- 6178-Verts:- 10930
-Thank you so much :)