Indian man which you can find Multiple levels of LOD are needed whose poly count would be a. Level 0: around 30,000 poly (60k tris) b. Level 1: around 15,000 poly(30k tris) c. Level 2: around 7,000 poly(14k tris) a. Level 3: around 3,000 poly(6k tris) The texture is done in PBR workflow which is the albedo, specular, occlusion, normal, emission should be in 2k. which is suitable for all game engine