This is a model of a high resolution naked man.It also includes the man basemesh.So I provide the highpoly (with all the levels of subdivision in Zbrush) and the lowpoly so you can bake normals or other maps you might need.
FILES:
The zbrush tool contains three subtools (body, eyes and hair), body uv mapped (with UV Master) and with polygroups assigned.
There are 6 OBJ files, 3 for the lowest subdivision (basemesh) and 3 for the highest (high resolution).
The first 2 max files contain the model in the lowest and the highest resolution.
The other max files (max2011 and Vray 1.50) contain the highest subdivision level and a scene setup for the nice vray renders (see image).
Polygons:
man low: 2980hair low: 151eye low: 572
man high: 3050496hair high: 9664eye high: 9152