Features:
Based on the UE5 male mannequin(Manny) skeleton, no additional bones.
Metahuman compatible clothes (you may need to hide the body mesh underneath the clothes to avoid clipping).
Each piece of clothes/accessories uses a master material and masks, this allow you to customize their colors, pattern and roughness in the material instance editor.
52 ARkit blendshape.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
MetaHuman Skeleton Support: Yes
Body Types Supported: Tall/Masculine/Medium
Animated: (No)
Number of characters:1
Vertex counts of characters:23856(basebody), 5254(shirt), 3489(tanktop), 2265(sneaker), 3526(boxer), 5089(bucket), 1549(plunger)
Number of Materials and Material Instances:11 Material and 14 Material Instances
Number of Textures: 54
Texture Resolutions: Mostly 2048x2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: (No)
Important/Additional Notes: the metahuman body and clothes that used in the preview is not included in the package.