Gangster 3D Model man in suit and hat

Gangster 3D Model man in suit and hat 3D model

Description

Polygonal model of a gangster character, rigged and with facial morphs (basic phonemes and expressions), ready to animate. Character's height in real world scale is 170 cm (5'5"). The files included in the zipped folder are .ma, .mb, obj of the main model and the color map. All preview images were rendered in Mental Ray. Scene will render exactly as in the preview when opened. Spec. Faces: 18,086 Verts: 18,723 Height: 1.70 m Rig, morphs

fishzombie7
fishzombie7 2019-08-05 01:58:12 UTC
Hello, Thank you for the positive rating! Are the buttons and laces the only elements behaving oddly in Blender? I believe these parts were patented to the joints in Maya so are not bound as skins, but could be undergoing a double transform in Blender. deleting history on them in Blender and re-attaching them to the rig as rigid/non-deforming parts might solve the problem.
Item rating
1 0
T
tmadefilms 2019-08-04 23:15:03 UTC
Recommended
I like the figure, but the rigging didn't come in when I loaded it in Blender. I tried rigging it myself, but had problems with certain items moving incorrectly, mainly the coat buttons and shoelaces. I'd love to know if this figure can be loaded into Blender fully rigged?
Gangster 3D Model man in suit and hat
$25.00
 
Royalty Free License 
Gangster 3D Model man in suit and hat
$25.00
 
Royalty Free License 
Response 79% in 5.6h
3D Modeling
3D Print Modeling
Low-poly Modeling
UV mapping

3D Model formats

Format limitations
  • Autodesk Maya 2010 (.ma, .mb)21.5 MBVersion: 2010Renderer: Mental Ray 2010
  • OBJ (.obj, .mtl)21.5 MB

3D Model details

  • Publish date2018-04-01
  • Model ID#876734
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 18,086
  • Vertices 18,723
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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