Rigged model :- Ready to generate rigify rig in blender, No IKs.Friendly :- Unity/Unreal-Game ready Created from :- Blender 3.3.0Textures :- 4096 X 4096Maps :- Base color, Normal Map, Metallic Map, Roughness Map, Transmission Map, Specular Map, Subsurface Scattering Map
Special notes :- *Baked Textures are included for each object. Simply they were named according to the Tex-name-texture type.jpg format. For the texture types,Base Texture – BaseMetallic Map – MMRoughness Map – RMNormal Map – NMSubsurface Scattering Map – SSMTransmission Map – TMSpecular Map - SM