Game ready Character BigGuy.
Poligons:
Character - 32 374 tris;
Weapon - 1892 tris.
Texture maps 4096: Normal, Glossiness, Specular, Diffuse, Height
Have a six animations: Idle - x1 , Walk - x1 , Run - x1 , Attack - x2 , Die - x1
You can watch the animation at the artstation or in Marmoset Prewie:https://www.artstation.com/artwork/xJbvo1
Have a Substance painter file with Texture (.spp)
Have a hi poly model on subdiv. All objects on separate meshes .Ztl (Zbrush File).
Hope you enjoy this work !