Low-poly, rigged, animated, game ready character with different texture skins set.
30 animations (attacks, hit reacts, idles, jumps, runs, sprint, stun, walks, death, etc.). The model of character rigged to Epic skeleton. UE4 supported, ready to import into Unity.
Texture maps in 4096x4096 quality (Base color, Normal, Ambient occlusion, Emissive, Metallic, Roughness, Color ID).
-Unreal Engine Project File
-Unity package file
-Cyborg Ninja Killer.fbx - rigged, textured mesh of the Cyborg in FBX format. Daito sword.fbx - a textured mesh of the sword in FBX format.
-Substance Painter_Cyborg.spp - Substance Painter file with customized layers to generate your original color schemes.
-Cyborg Ninja Killer.ZTL - ZBrush file with character model in 6 subdivide levels, which allows you to get low-poly and high-poly versions of the model.
-Maya Cyborg rig HIK.mb - Maya file with rigged model character in HumanIK system.
-ALL IN 1 Cyborg Ninja Killer.rar - archive with all existing files of this project.
-Marmoset_Cyborg.tbscene - with this file, you can use various ready-made materials to view the different color schemes of the character and the sword.
-Textures.zip - archive with all texture maps of this project.
-Animations FBX.rar - archive with 30 animations in .FBX fotmat. (only animation data)
-Animations Maya.rar - archive with 30 animations in .mb format for Maya.
-Meshes.rar - archive with 2 meshes: the Cyborg and the sword in .FBX format.
Important: