-- Originally created with Maya 2016 and Blender 2.93 --Suitable for use in broadcast, high-res film close , advertising, design visualization. Ready with Rig ..
|| SPECS ||
This model contains 8 separate objects,
1.Head Hand ( var:4856)2.Eyes ( Var:2440)3.Hair ( Var:3752)4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2230)5.Paint Shirt (Var:2792)6.Tie (Var:627 )7.Boot (Var:1068)8.Belt (Var:449)
17,896 polygons with TurboSmooth OFFStandard materials only for Maya 2016 and Arnold materials for Maya 2018 and Blender 2.9398% quad model
|| TEXTURES ||
Total 13 texture file Maya 2016 and Blender 2.934096x4096 JPG (2) - HeadHand (Color ,Bump )4096x4096 TIF (2) - HeadHand (Glossy,Specular)4096x4096 JPG (2) - PaintShirt (Color,normal) 2048x2048 JPG (2) - Tie (Color,normal) 1024x1024 JPG (3) - eyes (Color, specular,glossy)
1024x1024 JPG (2) - Boot (Color ,Bump )
woods_4k.HDR map for environment
|| RIG ||
•Splines (splines, necks,)•Arms•Legs•FK Chains (fingers, tails, spines)•Heads•Look-Ats (eyes)•Morph with blend shape .....
Keyframe 1 for rig pose and 1,2,3,4 keyframe for pose ....Blender 2.93 :The rigging of this file is done using Blender Rigify
Also blender facial expretion has Dual face control setup ....1. Rigify
2.extra customize facial shape control used morph target .Now this is up to user which onelike to use on your project
|| GENERAL ||
all texture pack include (TexturePack.rar)
BlendTarget(Maya2016).rar file include for head blend shape target file ..
Corporate Man(Z-Brush).rar ZTL file high poly charecter detaling file ,,,
No third-party renderer or plug-ins needed