Chibi Wrestlers for your project. You can use them for a wrestling, fighting, casual, hypercasual or any other game you think it would fit. They are intended for mobile platforms so they are pretty lightweight.
I have tried to give anatomical structure over clean topology.
Polygon Count: Characters are between 1900-2300 tris for each character
Meshes:
Rigged: YES / One Identical Rig
Mecanim: YES
Animations: NO / But Works Well with Mixamo Animations
UV Mapping: UV mapped just to indicate colors
Texture: 256x256
Material: 1 Material can be used for all set depending on your prederence