Haman is a Make Human based, MHX rigged character I made for my short film Esther 6. He was one of my fav models, so I'm definitely putting him up here for you guys to use as well!
The MHX rig is fantastic, because it has the right amount of built-in controls that lets you add whatever little bits extra you need.
Blend Features:
OBJ, FBX, GLTF, DAE Features:
STL Features:
Easily customizable, because pretty much everything is loose. Meaning, while you keep his face, he can have a darker or lighter skin tone, different outfit and you can even adapt him for a hero if you wish.
Time Saver Tip: I totally recommend using his body to model clothes for him, because that means your weights will be retained and makes rigging easier if you're using the blend file.
NOTE: Plugins used is just the Make Human plugin that is used to import the model into blender - MHX2. Some of the rig is compiled using a script from make human, that allows you to snap IK and IK controls and various other edits to the rig, but this editing option breaks when appended to a 2.9 project, so shouldn't affect you in anyway since this connection is already broken on this model when it was converted to 2.9 for Cycles and Eevee.
I absolutely love this character and I know you will too! Customize to your heart's content!
I hope to make a prequal for Esther at some point, then I hope he'll make a comeback! :D