|| Cartoon Stickman with FK and IK Rig ||
*** MAIN ***
Originally created with Blender
This model can be used in commercial projects and there is no requirement to give credit
There are 2 .blend files, one with FK Rig and the other with IK Rig, there is also one .fbx file with FK Rig and without subdivision applied on its mesh
The Polygon & Vertices totals represent the mesh without subdivision
*** SPECS ***
This model has a high quality rig for both FK and IK versions, it was thoroughly tested and it is ready to create complex movements/animations
No addons or plug-ins needed for the .blend files
The mesh has a clean geometry based on loops & 'only' quads
The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
No creases used so the subdivision can be done exactly in the same way in any other 3D Software
The mesh has a clean and well distributed UV Mapping (without overlapping)