CARLO CHARACTER
FILE FORMATS :-
- UNREAL ENGINE (.UPROJECT) - UNITY (.UNITYPACKAGE) - MAYA (.MA , .MB) - 3DS MAX (.MAX) - CINEMA 4D (.C4D)
- BLENDER (.BLEND) - FBX (.FBX) - OBJ +MTL (.OBJ)
CAN IMPORT IN:-
- ZBRUSH - DAZ3D - MUDBOX - REVIT - AND OTHER MAJOR 3D SOFTWARES WHICH SUPPORT .FBX, .OBJ FORMAT
POSES / ANIMATION
:- 10 POSES - 3 ANIMATIONS
*MORPH CONTROLS/ SHAPE KEYS
:- 68 FACE CONTROLS - 07 TONGUE CONTROLS
POLYGON DETAILS:-
HIGH POLY MODEL
*BODY = 13100(POLY)---26200(TRI)---13286(VERT)--- *EYE = 640(POLY)----1280(TRI)-------648(VERT)--- *TOUNGUE= 296(POLY)------592(TRI)-------309(VERT)--- *TEETH = 2421(POLY)----4842(TRI)------2642(VERT)--- *HAIR = 4999(POLY)----4999(TRI)------6099(VERT)--- *SHORTS = 606(POLY)-----1212(TRI)------ 648(VERT)---
*TOTAL =22062(POLY)---39125(TRI)----23632(VERT)---
LOW POLY MODEL
*BODY = 10348(POLY)---10348(TRI)---5437(VERT)--- *EYE = 152(POLY)-------272(TRI)-----140(VERT)--- *TOUNGUE= 52(POLY)-------100(TRI)-------56(VERT)--- *TEETH = 156(POLY)-------274(TRI)-----154(VERT)--- *HAIR = 4499(POLY)-----4499(TRI)----5687(VERT)--- *SHORTS = 606(POLY)------1212(TRI)------648(VERT)---
*TOTAL = 15813(POLY)--16705(TRI)---12122(VERT)---