Rigged and animated models of obese people for Unity. Humanoid avatar compatible rig is used.
Native 3ds max and FBX files are included.
Five animations:
Six different prefabs of people with opportunity to make your own prefab using including meshes: 4 body meshes, 3 head meshes, 3 hat meshes, 2 hair meshes. One blendshepe - 'eyes closing' in each head mesh.
Polycount: Obe_mesh_hair_1 - 452 tris Obe_mesh_hair_2 - 2508 tris Obe_mesh_hat_baby - 3356 tris Obe_mesh_hat_cylinder - 538 tris Obe_mesh_hat_gangster - 1028 tris Obe_mesh_head_v1 - 6599 tris Obe_mesh_head_v2 - 6599 tris Obe_mesh_head_v3 - 6599 tris Obe_mesh_naked_body - 10728 tris Obe_mesh_sloppy_body - 12732 tris Obe_mesh_suit - 13185 tris Obe_mesh_with_diaper_body - 10922 tris 4096x4096 textures of Albedo, Normal, AO and SpecularSmoothnessStandard (specular) PBR materials used.